

- #DREAMFALL CHAPTERS RETAIL UPDATE#
- #DREAMFALL CHAPTERS RETAIL PRO#
- #DREAMFALL CHAPTERS RETAIL PC#
- #DREAMFALL CHAPTERS RETAIL PS3#
BTW I think Pro only has increased res and fps over PS4 standard.Dreamfall Chapters: Book Three - Realms (PC) review DFC on PS4 Pro is definitely very different than on PC.
#DREAMFALL CHAPTERS RETAIL PC#
That digression aside, I plan to post some comparisons between PS4 Pro and PC with max graphics 4k in a day or so. New consoles look like crap compared to it. My original still works and I still game on that beast.
#DREAMFALL CHAPTERS RETAIL UPDATE#
Then Sony briefly did software emulation, then removed that with a OS update long ago.
#DREAMFALL CHAPTERS RETAIL PS3#
I bet one of my PS3s is still worth more.the original PS3 with the HUGE (lol) 80 GB HDD (now 1 TB) was 100% backwards compatible. Of those I sold the 9 and recouped a fair amount. Off the top of my head I myself have gone through Nvidia 480, 580, 780, 980, and 1080 and those are all post PS3/360 releases. God knows how many GPUs Nvidia has cycled in and out during that time. I still game on my PS3 and 360 occasionally. Those giant day one and post launch patches won't be available. Once onlines services die for them, it won't matter if someone has a retail disc. Working consoles in good shape that are no longer being manufactored will not necessarily deappreciate.except maybe the current gen of PS4 and X1. Who's gonna want a 1080 ti when Nvidia is on the 4000 series? Some of the very best games are still console-exclusives.like all of Sony's exclusive and homegrown PS content, the entire Persona series, even 360 had some excellent exclusives, Blue Dragon and Lost Odyssey, et al. In a few years my EVGA Geforce 1080 ti will be different.except it cost the price of three consoles. Originally posted by oniric.sound:But take my comment for what it is: an opinion from a person that bought a Wii and an Xbox 360 and then got fed up with paying money for something that after a couple of years is obsolete and not re-sellable. Simpler character models and essential shadows might make the game look more cartoony, which is a great thig for a videogame, in my opinion.īut take my comment for what it is: an opinion from a person that bought a Wii and an Xbox 360 and then got fed up with paying money for something that after a couple of years is obsolete and not re-sellable. The good thing about this is the optimization process might bring some interesting changes, even improvements, on the game Art.


Usually games have to be "optimized" to run smoothly on consoles. I can't imagine Red Thread being happy with how Deep Silver managed their game. It was released in physical editions for the US. Syberia 3 came out about the same time and launched at $49.99. I'm all for low retail prices, but $29.99 almost seems too low. They didn't make a physical edition for US. They couldn't be bothered to even supply screenshoots and videos for the PS store. Possibly the colors might be tweaked, but there was nothing improved for the "enhanced" PS4 Pro version.ĭeep Silver really dropped the ball in marketing the console versions. On the basis of the PS4 Pro version, don't hold your breath for anything spectacular on the PC Final Cut. Will the PC Final Cut also cut these two parts out? I am guessing that they will. Perhaps it was a (misguided) editorial decision about pacing. I have no idea why they decided to remove them from the console version. I suspect the same is true for the other deleted scene. One of the deleted scenes was in the PC version. There are two deleted scenes you could access and play in the Extra section. I didn't expect parity, but I also didn't expect such a huge difference. Visually the PS4 Pro is a big step down from the PC with all the options maxed out. If DFC was "enhanced" for PS4 Pro, I hate to see what it looks like on vanilla PS4 or X1. The background and sky traffic were extremely reduced from the PC version. Shadows across Zoe's face were blocky and ugly. Also lens flares and light spotches were removed from the PS4 Pro version. It made the PC version looked washed out by comparison. I'll talk about what the PS4 Pro has to "offer." The PS4 Pro version was definitely more colorful at the start of Propast (the save outside of the Dr.'s office). It displays (and is surely upscaled) 2160p. I have no idea what the native res for PS4 Pro is. Resolution was set at 4k (3840 x 2160) with all options maxed out and vsync on.

My PC specs are i7 6800 and Geforce 1080 ti. My PC and PS4 Pro are on the same LG 55 4k HDR, so I just switched inputs between the two. They specifically enhanced the game for the PS4 Pro. I decided to do another run-through and got it for my PS4 Pro since it's on sale at the PS store this week.
